Why does user contolled teams in NCAA games have crappy O-line stats? (Posted on 12/13/12 at 7:12 am)
I have noticed that in every NCAA game I have owned the O-line always have crappy stats when you play each game. I can play an entire season and my o-line will have an average of maybe 5-7 P. blocks all season. If I simulate one game they can get about the same stats in one game that they do in an entire season of played games. What gives? I have never had an O lineman win any awards at the end of a season.
etm512 LSU Fan Madisonville, LA Member since Aug 2005 11443 posts
re: Why does user contolled teams in NCAA games have crappy O-line stats? (Posted on 12/13/12 at 8:35 am to SmellslikeKevinBacon)
quote: I have noticed that in every NCAA game I have owned the O-line always have crappy stats when you play each game. I can play an entire season and my o-line will have an average of maybe 5-7 P. blocks all season. If I simulate one game they can get about the same stats in one game that they do in an entire season of played games. What gives? I have never had an O lineman win any awards at the end of a season.
I always noticed this as well. You would see OL from other teams with 70+ and your best guy might be in double digits.
re: Why does user contolled teams in NCAA games have crappy O-line stats? (Posted on 12/13/12 at 9:23 am to Chimlim)
I do overlook it,but it just seems that year after year it is the same. You would think by now someone at EA woulsd have noticed it and fixed it. It has been this way for as long as i can remember.
JimMorrison South Carolina Fan Atlanta Braves Fan Member since May 2012 6977 posts
re: Why does user contolled teams in NCAA games have crappy O-line stats? (Posted on 12/13/12 at 12:07 pm to SmellslikeKevinBacon)
quote: You would think by now someone at EA woulsd have noticed it and fixed it. It has been this way for as long as i can remember.
It's like EA doesn't have any testers or people that actually play the game and know football.
I've just chalked it up to EA not giving a frick cause they know people will buy it. This security blanket that game developers get is the downfall for their creativity and improvement.
re: Why does user contolled teams in NCAA games have crappy O-line stats? (Posted on 12/13/12 at 3:22 pm to SmellslikeKevinBacon)
I move my starting o line to backup and sim the 4th quarter in blow outs. But yeah, I think there was 1 year out of the last 10 where they actually did get pancakes in user controlled games.