Option 1] Hodgins’ Route
The first task of Hodgins’ route is his most challenging. Note that Lieutenant Kohler can be avoided for this route, but it is recommended that teams clear him anyway. The initial flame trapped stairs are a minor inconvenience; but the bottom of these stairs will prove useful almost immediately. For inexperienced groups it is recommended that you enter the room with Hodgins, let him begin his event alone, and retreat to the bottom of the stairs. Here you must survive for 20 seconds, whilst watching the event unfold to its failure. This is a quick learning experience, but also allows you to explore the challenge area unhindered. Simply avoid resurrecting Hodgins until the team is ready.
The objective here is to kill 6 graveling burrows. Three burrows will spawn initially, with one additional burrow spawning whenever you destroy one, until all six have spawned. The easiest and simplest way to clear this portion of the dungeon is simply to avoid destroying the burrow closest to the entrance, as destroying it triggers the appearance of the burrow which spawns two scavengers, which are the largest (and only) threat out of all the spawns that appear. One or two players should tank the gravelings that spawn from that burrow, while the rest of the team systematically works through the other burrows, making sure to kill any breeders that spawn. Once the other burrows have been cleared out, destroy the entrance burrow. Doing this spawns the last scavenger burrow. The entire team can then focus solely on destroying the final burrow, which will cause all remaining mobs to despawn once it is destroyed
I think with both Jefforize and me as Stinkbait going healing spec we should be able to handle the burrow by the door easily using that tactic.