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re: Official DayZ .63 and Beyond Thread. *Update* Brian Hicks stepping down

Posted on 12/17/13 at 12:34 pm to
Posted by finchmeister08
Member since Mar 2011
35584 posts
Posted on 12/17/13 at 12:34 pm to
well, what do you use?
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 12:35 pm to
Day time is the way to go. Stalked a couple guys in ghillies with some nice guns for about 30min in hopes that they had a camp or something, but had to turn around before I starved.
Posted by finchmeister08
Member since Mar 2011
35584 posts
Posted on 12/17/13 at 12:37 pm to
is there a ranking system? unlocks? how'd you get the ghillie suit?
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 12:38 pm to
You get lucky and find one.

You unlock nothing. Find everything.
This post was edited on 12/17/13 at 12:40 pm
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24333 posts
Posted on 12/17/13 at 12:38 pm to
I haven't set one up for this yet, and I don't remember what I used last time because it was like 6 months ago.
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 1:07 pm to
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24333 posts
Posted on 12/17/13 at 1:10 pm to
Are you playing right now?
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 1:14 pm to
Nope. Bout to head into work. Will be on about 8:45ish
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 12/17/13 at 1:15 pm to
Alright dumb question, what's the deal with this game? What's it about? What is so great?
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 1:20 pm to
It's an experience that one...must simply experience to understand.

Ask Lew what he thought of the walking simulator.
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24333 posts
Posted on 12/17/13 at 1:28 pm to
It's a MMOFPS. You survive against zombie's but the real threat are the other survivors, and there's no end game.

The shite gets fricking intense. Especially after you've built a character up after hours and hours and you are on the verge of getting killed and losing everything that you've worked for. Kill or be killed.
This post was edited on 12/17/13 at 1:30 pm
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 12/17/13 at 1:34 pm to
Hiking simulator
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24333 posts
Posted on 12/17/13 at 1:34 pm to
and that.
Posted by Mear
Member since Oct 2010
4836 posts
Posted on 12/17/13 at 1:37 pm to
Yup. shite is pretty intense. Walking around an empty city with Nappy for an hour scavenging, then we see other guy run out of the building.

We yelled, "GET ON THE GROUND."

He ran away so we chased him for a good 5 minutes only to see him trying to sneak up on us with his axe out. I blew that mother fricker to smithereens.
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 1:46 pm to
Combat logging bitch. Always put an extra bullet into the skull.

Probably didn't have shite though so it probably saved you a bullet.

This post was edited on 12/17/13 at 1:47 pm
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 1:51 pm to
Any of you guys found a can opener? If so where? It is a must have more than anything else in this game right now.

A lot of shite is like wtf am I supposed to do with this? Found that defib and some spray bottle.
This post was edited on 12/17/13 at 1:53 pm
Posted by Bunta
Member since Oct 2007
12235 posts
Posted on 12/17/13 at 2:00 pm to
I've found a few. Just in random places. Sometimes in a house, or a hospital. In the update coming up you'll be able to other items to open them, though. Here's the patch notes (update isn't out yet)

quote:

Current Status:

Closed Test IN PROGRESS
Experimental Branch Test
Released on Stable

Fixed:

Drinking directly from wells now works
headwear descriptions updated
pants descriptions updated
increased battery drain by flashlight
bandaging cannot fix broken leg now
server browser shows internet tab as selected out of the box
fixed modifier messages, one message type per stage
Workshop: lowered moto helmets spawn probability. removed old proxies, replaced with memory points
Reduced level at which player becomes permanently unconscious
Increased rate players recover from shock damage
Internet set to default tab for multiplayer server browsing
improved responsiveness when side-stepping from left to right/right to left
disabled head movement for unconscious states
adjusted head bob for select animations
Various security related measures
Tweaked the tenement buildings (small and big) for spawns on the roof
improved transitions for restrained player
Removed old proxies and replaced them with memory points and new loot spawn in sheds
enabled step blending with raised rifle for better responsiveness

New:

Temporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...)
force feed other players
Rain updated - it should better correspond with the rest of scene by adding the refraction effect
New variations for main menu (Unarmed) added
Greeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items)
Magnum hand IK
Opening cans with sharp tools
Dot crosshair
Damaging knife, screwdriver and bayonet used for opening cans
Loot array (with respective type of meat) added to animals configs and new types of meat added to food configs (ANIMALS DISABLED)

Central Server:

fixed performance issues on character creation and saving
fixed character creation record override
increased server response time and performance
This post was edited on 12/17/13 at 2:03 pm
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 2:06 pm to
Good. Said they would update every week. Hopefully the alpha will speed up the dev with more players finding faults etc.

Mear: also made my way to cherno and found a working well. Looted a canteen from a dead body as well.
This post was edited on 12/17/13 at 2:08 pm
Posted by LSU Coyote
Member since Sep 2007
53390 posts
Posted on 12/17/13 at 2:12 pm to
quote:

Hiking simulator


quote:

Alright dumb question, what's the deal with this game? What's it about? What is so great?

You just need to play it. Its the feeling of never knowing what is there. I said earlier, nothing scares you more than playing at night (game nighttime) and hearing a chopper coming in the distance. You're like, fckk does he have night vision??? HE IS COMING FOR ME! When actually, the dude is just flying around and can't see shtt!
This post was edited on 12/17/13 at 2:14 pm
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 12/17/13 at 2:38 pm to
" Get on the ground and do not turn around and look at me or I will shoot. "

::getsonground::

" drop the gun "

::noresponse::

" drop the gun and I won't kill you "

::noresponse::

" DROP THE frickING GUN!!!! "

::slightlymoves::

PEW PEW PEW PEW PEW PEW PEW::unleashesallammo::

" Hope he has ammo "

::searchesbody::

Had nothing the whole time.

DAYZ where paranoia run through all out veins
This post was edited on 12/17/13 at 2:40 pm
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