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re: Sony to reveal PS4 Virtual Reality headset at TGS

Posted on 9/3/13 at 7:33 pm to
Posted by ZTiger87
Member since Nov 2009
11536 posts
Posted on 9/3/13 at 7:33 pm to
quote:

FACT... The more people that have it in their hands, the more the money the developers will put towards developing for it.



False - (See the Nintendo Wii, Microsoft Kinect and PS Move).

quote:

FACT... EVERYONE with an XBone will have a Kinect


True

quote:

FACT... Very few will have the Eye or this thing.


TBD
Posted by sbr2
Member since Apr 2011
15012 posts
Posted on 9/3/13 at 7:36 pm to
quote:

Nintendo Wii


Nintendo doesn't entice third-party developers so nothing major happened with the controls.

quote:

Microsoft Kinect and PS Move


No widespread adoption means developers can only use them for small things. This will not be the case with Kinect 2.0
Posted by burgeman
Member since Jun 2008
10360 posts
Posted on 9/3/13 at 7:41 pm to
Stop using facts!
Posted by UltimateHog
Oregon
Member since Dec 2011
65735 posts
Posted on 9/3/13 at 8:12 pm to
quote:

No widespread adoption


Again, because no one wanted/wants them. Motion gaming was DOA.
Posted by RTR America
Memphis, TN
Member since Aug 2012
39600 posts
Posted on 9/3/13 at 8:15 pm to
I overlooked how ridiculous this looks



Posted by UltimateHog
Oregon
Member since Dec 2011
65735 posts
Posted on 9/3/13 at 8:17 pm to
That's not it FYI, that's from like 2010.

And it still looks better than the one developed for PC that has started this VR movement I posted in OP.

Posted by SG_Geaux
1 Post
Member since Aug 2004
77912 posts
Posted on 9/3/13 at 8:25 pm to
quote:

Again, because no one wanted/wants them. Motion gaming was DOA.




Chicken and the egg again.

People don't want them because there were no good apps, but developers wouldn't develop good apps because no one had them.

Everyone will have the Kinect
This post was edited on 9/3/13 at 8:26 pm
Posted by UltimateHog
Oregon
Member since Dec 2011
65735 posts
Posted on 9/3/13 at 8:29 pm to
No one wants it though so...they get the PS4 for $100 cheaper.

It will force M$ so inevitably release a Kinect-less XB1 by around Mid 2014 with the large lead PS4 is taking already, and these are the hardcore gamers preordering.

Your casual gamer will even moreso pick PS4 for the price.
This post was edited on 9/3/13 at 8:31 pm
Posted by Mear
Member since Oct 2010
4836 posts
Posted on 9/3/13 at 8:30 pm to
I want it.

Your argument is now ruined.
Posted by UltimateHog
Oregon
Member since Dec 2011
65735 posts
Posted on 9/3/13 at 8:31 pm to
No you don't.
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24333 posts
Posted on 9/3/13 at 8:32 pm to
Posted by Mear
Member since Oct 2010
4836 posts
Posted on 9/3/13 at 8:32 pm to
I take it that you've never played Kinect Star Wars or Kinect Sports.

Those games are fun.
Posted by ZTiger87
Member since Nov 2009
11536 posts
Posted on 9/3/13 at 8:33 pm to
quote:

Nintendo doesn't entice third-party developers so nothing major happened with the controls.


What could be more enticing than a 100 million unit install base?

quote:

No widespread adoption means developers can only use them for small things.


Kinect sold 20-25 million units. That's about as much as the N64, Xbox and GameCube. That's a pretty damn good install base for an accessory.

quote:

This will not be the case with Kinect 2.0



Devs will still only use it for small things. Why do you think that is going to change just because it ships with every consoles? What incentive is there to make a game that requires Kinect?
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24333 posts
Posted on 9/3/13 at 8:36 pm to
Why would anyone care about how something that will never leave their house looks? You're not going to wear the damn thing to troll for fat bitches at the walmarks.
Posted by SG_Geaux
1 Post
Member since Aug 2004
77912 posts
Posted on 9/3/13 at 8:41 pm to
quote:

No one wants it though so..


You don't know that.
Posted by SG_Geaux
1 Post
Member since Aug 2004
77912 posts
Posted on 9/3/13 at 8:42 pm to
quote:

What could be more enticing than a 100 million unit install base?



The Wii had horribly under powered hardware, and that is hat caused the lack of 3rd party support.
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 9/3/13 at 8:48 pm to
quote:

And it still looks better than the one developed for PC that has started this VR movement I posted in OP.

I disagree, but who cares what it looks like? I'm excited for the one that's got countless reaction videos on Youtube of people actually trying it out and being blown away.

If Sony shows something soon that people can try and it works well, I'll be interested in their device. In the meantime, I'm pumped for the Rift.

An example in case anyone hasn't seen it.

LINK
Posted by ZTiger87
Member since Nov 2009
11536 posts
Posted on 9/3/13 at 8:50 pm to
quote:

The Wii had horribly under powered hardware, and that is hat caused the lack of 3rd party support.




So not only could a dev reach a larger audience, they could do it with much lower production costs?
Posted by UltimateHog
Oregon
Member since Dec 2011
65735 posts
Posted on 9/3/13 at 8:51 pm to
They should be giving a pretty detailed reveal.

It's going to be shown for the game Drive Club looking around in the cock pit and out the windows, etc.
Posted by SG_Geaux
1 Post
Member since Aug 2004
77912 posts
Posted on 9/3/13 at 8:52 pm to
quote:

So not only could a dev reach a larger audience, they could do it with much lower production costs?



Since when does under powered = less development time and cost ?

The Wii could have been an absolute bitch to program for for all we know.
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