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re: I guess one LSU player didn't opt in for the EA CFB 25 game?
Posted on 5/17/24 at 11:41 am to Rtowntiger
Posted on 5/17/24 at 11:41 am to Rtowntiger
quote:
The players have zero leverage to get more compensation. People will buy the game with or without their name, image, or likeness.
That’s already been disproven. The last game didn’t use names. The likeness and player stats were the foundation of the last lawsuit.
Nobody’s buying the game if a team’s player skills don’t match reality.
Posted on 5/17/24 at 12:00 pm to lsuconnman
EA should simply create the gameplay / engine, the design of the venues and schools (for which they pay a license fee) and then randomly autogenerate the players BUT allow names and attributes to also be programmable by the user. Then some nerds create downloadable templates for rosters that are unpoliceable a la Napster. It’s like gun liability — yes I manufactured the weapon, no I don’t make anyone use it.
Posted on 5/17/24 at 1:08 pm to lsuconnman
quote:
The players have zero leverage to get more compensation
quote:
That’s already been disproven. The last game didn’t use names.
all the lawsuit proved is that EA has to offer them something.
which they now do. and with the sheer volume of players that agreed to the opt in price, shows it must be somewhat of a fair compensation.
Individual players (other than maybe a select few) have almost no leverage in getting any more money than anyone else.
Savion Jones would have to show EA sports that they would sell more games with him in it vs using an auto generated name in his spot to justify getting any more money than anybody else.
same thing with Madden. Individual player's don't sign on with the game for a negotiated amount.
the Player's Union signs the contract and everyone in the unit gets used and they all get a check.
Posted on 5/17/24 at 8:13 pm to lsuconnman
quote:
Nobody’s buying the game if a team’s player skills don’t match reality.
You can’t honestly believe this
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