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re: Destiny 2: The Final Shape Developer Gameplay Preview
Posted on 4/17/24 at 5:12 pm to SaintEB
Posted on 4/17/24 at 5:12 pm to SaintEB
quote:
So synthos and wormgods do things a little differently. Which one works better with banner?
Synthoceps passively buffs melee damage 165% in PVE when surrounded by enemies. It also buffs super damage and grants +35 reload and maybe some handling.
Wormgods actively buffs melee up to 275% using a meter that increases with melee kills and finishers and decays over time.
The meter is broken up into five sections which provide escalating melee and Glaive melee damage bonuses The upper end of the meter also provides escalating weapon damage bonuses (25% weapon damage starting around its 3rd or 4th meter).
As the meter decays, it passes back through the earlier tiers rather than deactivating immediately. The meter decays more quickly the more full it is.
Wormgods is stronger, just more situational and a little harder to use.
Synthos are more consistent and easier to use with less reward.
Posted on 4/17/24 at 5:24 pm to theunknownknight
Fantastic explanation. Thank you.
Posted on 4/18/24 at 10:05 am to theunknownknight
Yea Wormgod is just a little difficult to manage whereas the synthos is just in the background and you can just play and it will always be maxed out generally.
I think wormgods are a little easier on the bonk titan as it is easy to keep your melee ability up and keep getting kills with it. Still great with strand, just easier to chain melee kills with bonk titan.
I think wormgods are a little easier on the bonk titan as it is easy to keep your melee ability up and keep getting kills with it. Still great with strand, just easier to chain melee kills with bonk titan.
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