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re: Destiny 2: The Final Shape Developer Gameplay Preview
Posted on 4/16/24 at 9:45 pm to LSUmakemewanna
Posted on 4/16/24 at 9:45 pm to LSUmakemewanna
Alright. I have to figure this build out. I played a bit with it and seemed to be doing ok. Had 4x banner for a good bit using a glave. However, I didn't get many orbs because of not using my melee to get kills. This was regular nightfalls. How does this work in harder content?
Posted on 4/17/24 at 7:05 am to SaintEB
Lose the glaive
Equip synthos/worm gods
Kinetic = quick storm with catalyst
Energy = indebted kindness with volt shot or surrounded
Heavy = apex predator
Make sure your artifact/build leans into unraveling orbs and keeping your melee up, use grapple, pop super every 3rd round or when about to be overrun
Save scraps until wave 40 and max out all decoys then
Easy mode
Start by meleeing or grappling in to get first kill. Initiates banner of war, drops orb. The melee or orb will give unraveling. Go to town with QuickSilver kills boost super regen, use to kill red bars. When yellow bars pop up, pull out indebted kindness and/or melee as needed.
Apex with reconstruction/bait and switch for usual boss dps.
Equip synthos/worm gods
Kinetic = quick storm with catalyst
Energy = indebted kindness with volt shot or surrounded
Heavy = apex predator
Make sure your artifact/build leans into unraveling orbs and keeping your melee up, use grapple, pop super every 3rd round or when about to be overrun
Save scraps until wave 40 and max out all decoys then
Easy mode
Start by meleeing or grappling in to get first kill. Initiates banner of war, drops orb. The melee or orb will give unraveling. Go to town with QuickSilver kills boost super regen, use to kill red bars. When yellow bars pop up, pull out indebted kindness and/or melee as needed.
Apex with reconstruction/bait and switch for usual boss dps.
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