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re: Stellar blade all known details; a remarkably looking impressive game pix ofc
Posted on 3/9/24 at 8:10 pm to s0tiger
Posted on 3/9/24 at 8:10 pm to s0tiger
Yeah I was checking out the store to see when this and ride of the ronin released and saw the demo available. Then saw something on Reddit about it being delisted so I never got to really dive in it outside of a quick run through. Ps even sent me a msg saying there were taking it completely off my account
The section I played had a souls like feel to the design but a bit more linear. Kinda like lies of p. Got your vending machine (think bonfire) area where you can use your skill points (sp), rest, listen to music, upgrade, etc.
apparently you could preview some of the outfits, missed out on that. Went do some stuff and the game was locked when I got back but the green outfit you start off with is cool. Think it’s called planet diver. I did see some images of the skin suit and other outfits and all the detail is A1.
Forgot to mention there will be different difficulties judging from the demo. There was a story (easy) and a normal mode. Guessing you beat it once and unlock a hard mode.
Eta:
The section I played had a souls like feel to the design but a bit more linear. Kinda like lies of p. Got your vending machine (think bonfire) area where you can use your skill points (sp), rest, listen to music, upgrade, etc.
apparently you could preview some of the outfits, missed out on that. Went do some stuff and the game was locked when I got back but the green outfit you start off with is cool. Think it’s called planet diver. I did see some images of the skin suit and other outfits and all the detail is A1.
Forgot to mention there will be different difficulties judging from the demo. There was a story (easy) and a normal mode. Guessing you beat it once and unlock a hard mode.
Eta:
This post was edited on 3/9/24 at 8:17 pm
Posted on 3/9/24 at 8:14 pm to DownSouthCrawfish
Yeah I read about the difficulties apparently easy mode doesn’t just scale down enemy health and damage nor extend parry windows or any other bs game journalist types want in easy mode. It merely slows down enemy attacks so you still have to learn to play the game and if I recall correctly you earn more of some type of xp or whatever different level systems the game has to get skill points faster.
This is the way for difficulty modes in games
This is the way for difficulty modes in games
This post was edited on 3/9/24 at 8:15 pm
Posted on 3/10/24 at 12:57 pm to DownSouthCrawfish
That's awesome. Wish they would just release it now that the cat's out of the bag.
I saw this happening just after they shut it down. Jealous.
I saw this happening just after they shut it down. Jealous.
Posted on 3/31/24 at 8:03 pm to DownSouthCrawfish
quote:
The section I played had a souls like feel to the design but a bit more linear. Kinda like lies of p. Got your vending machine (think bonfire) area where you can use your skill points (sp), rest, listen to music, upgrade, etc.
Soulslikes are a cancer on the gaming landscape
The main character design looks like something made by an AI and/or pre-made Unreal Engine assets.
This post was edited on 3/31/24 at 8:10 pm
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