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Started By
Message
re: Helldivers 2 - Playstation Breaks Its PC Launch Record
Posted on 4/9/24 at 8:21 am to gulfcoasttiger5
Posted on 4/9/24 at 8:21 am to gulfcoasttiger5
quote:
Patch dropped today fixing lots of known crash issues.
It's wild that a game that has been out for 2 months had this many different crash issues that needed to be fixed
quote:
Fixed some crashes that occurred when deploying to mission.
Fixed some crashes that occurred during extraction and right after it.
Fixed crashes that could occur if the squad deployed a large amount of support weapons.
Fixed various crashes that could occur during gameplay.
Fixed a crash that could occur when using heat based weapons.
Fixed crashes which could occur if a player died while using the jetpack.
Fixed crash which could occur when large volumes of enemies were present.
Fixed crash which could occur when the player picked up a snowball.
Fixed crash which could occur when completing an objective.
Patch Notes
Posted on 4/9/24 at 8:24 am to Sl0thstronautEsq
quote:
Somehow, the Automatons returned.
As suspected all along, the previous Bot force was merely a vanguard. A massive fleet has now begun an assault of Cyberstan and the surrounding planets. Helldivers, hold back this unprovoked invasion. The fight continues!
Tweet
Posted on 4/9/24 at 8:35 am to Sl0thstronautEsq
I’m with you, but it seems like this model is going to become all the more frequent for live-service games. They can release what amounts to essentially a public beta for close to full price, and then drop fixes that could’ve been solved with a longer runway of development. Not saying it’s right, but I think it’s here to stay.
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