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Pax Dei - Early Access testing starts soon
Posted on 11/14/23 at 3:32 pm
Posted on 11/14/23 at 3:32 pm
Website link
Youtube promo video (with some Alpha gameplay and footage)
The game will be a medieval MMO of sorts with what looks to be a player-driven economy (no merchant NPCs). There will be lots of questing, which will come from interacting with the world itself (building, exploring, PVE, PVP, etc).
You always put your best foot forward on something like this and as such their presentation is bright and shiny. No idea how it'll actually play but it might be interesting for those who like Alpha testing and/or MMOs.
Youtube promo video (with some Alpha gameplay and footage)
The game will be a medieval MMO of sorts with what looks to be a player-driven economy (no merchant NPCs). There will be lots of questing, which will come from interacting with the world itself (building, exploring, PVE, PVP, etc).
You always put your best foot forward on something like this and as such their presentation is bright and shiny. No idea how it'll actually play but it might be interesting for those who like Alpha testing and/or MMOs.
This post was edited on 6/5/24 at 8:26 pm
Posted on 11/14/23 at 4:56 pm to Bard
It started at 5am today. Most of the keys went to Europeans or at least all the streams were EU... i applied but no key yet. Supposed to do another wave in a couple days ish.
Posted on 4/26/24 at 9:36 am to Bard
I got into Alpha 2 this week (the "wilderness alpha"), it's been an interesting time.
The game, at least thus far (it's still in alpha, after all) is much more of a hobby-style game than "I'm just looking to kill a few minutes".
There's definitely combat (PVE and PVP), dungeons, crafting and magic, but the focus is on being heavily player-driven for the creation of goods (through resource gathering and crafting).
The game is absolutely beautiful, even in this alpha environment. The building UI needs some work (again, alpha) and combat (at least the extremely limited version I've experienced) isn't all that deep (swing, swing, swing). People resource harvesting and crafting together get more from each endeavor and get it faster (three folks with adjoining plots not far from me created their own guild and in a day have FAR outpaced my meager setup).
Sadly, this alpha lasts only a week but I've been enjoying it immensely thus far.
The game, at least thus far (it's still in alpha, after all) is much more of a hobby-style game than "I'm just looking to kill a few minutes".
There's definitely combat (PVE and PVP), dungeons, crafting and magic, but the focus is on being heavily player-driven for the creation of goods (through resource gathering and crafting).
The game is absolutely beautiful, even in this alpha environment. The building UI needs some work (again, alpha) and combat (at least the extremely limited version I've experienced) isn't all that deep (swing, swing, swing). People resource harvesting and crafting together get more from each endeavor and get it faster (three folks with adjoining plots not far from me created their own guild and in a day have FAR outpaced my meager setup).
Sadly, this alpha lasts only a week but I've been enjoying it immensely thus far.
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